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Shape change enables new capabilities for robots. One class of robots capable of dramatic shape change is soft growing “vine” robots. These robots usually feature global actuation methods for bending that limit them to simple, constant-curvature shapes. Achieving more complex “multi-bend” configurations has also been explored but requires choosing the desired configuration ahead of time, exploiting contact with the environment to maintain previous bends, or using pneumatic actuation for shape locking. In this paper, we present a novel design that enables passive, on-demand shape locking. Our design leverages a passive tip mount to apply hook-and-loop fasteners that hold bends without any pneumatic or electrical input. We characterize the robot's kinematics and ability to hold locked bends. We also experimentally evaluate the effect of hook-and-loop fasteners on beam and joint stiffness. Finally, we demonstrate our proof-of-concept prototype in 2D. Our passive shape locking design is a step towards easily reconfigurable robots that are lightweight, low-cost, and low-power.more » « less
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Simulating soft robots in cluttered environments remains an open problem due to the challenge of capturing complex dynamics and interactions with the environment. Fur- thermore, fast simulation is desired for quickly exploring robot behaviors in the context of motion planning. In this paper, we examine a particular class of inflated-beam soft growing robots called “vine robots,” and present a dynamics simulator that captures general behaviors, handles robot-object interactions, and runs faster than real time. The simulator framework uses a simplified multi-link, rigid-body model with contact constraints. To bridge the sim-to-real gap, we develop methods for fitting model parameters based on video data of a robot in motion and in contact with an environment. We provide examples of simulations, including several with fit parameters, to show the qualitative and quantitative agreement between simulated and real behaviors. Our work demonstrates the capabilities of this high-speed dynamics simulator and its potential for use in the control of soft robots.more » « less
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Robotic grasping can enable mobile vehicles to physically interact with the environment for delivery, repositioning, or landing. However, the requirements for grippers on mobile vehicles differ substantially from those used for conventional manipulation. Specifically, grippers for dynamic mobile robots should be capable of rapid activation, high force density, low power consumption, and minimal computation. In this work, we present a biologically-inspired robotic gripper designed specifically for mobile platforms. This design exploits a bistable shell to achieve “reflexive” activation based on contact with the environment. The mechanism can close its grasp within 0. 12s without any sensing or control. Electrical input power is not required for grasping or holding load. The reflexive gripper utilizes a novel pneumatic design to open its grasp with low power, and the gripper can carry slung loads up to 28 times its weight. This new mechanism, including the kinematics, static behavior, control structure, and fabrication, is described in detail. A proof of concept prototype is designed, built, and tested. Experimental results are used to characterize performance and demonstrate the potential of these methods.more » « less
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